Desperate Tag
Trap Continuous

Desperate Tag

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If a face-up Attack Position monster you control is destroyed by battle, during damage calculation, you can reduce the Battle Damage from this battle to 0 and Special Summon 1 Level 4 or lower Warrior-Type monster from your hand at the end of the Damage Step.




 
 
AI Power Analysis
UtilityConfidence: MediumEvaluated Oct 8, 2026
42± 8/ 100
Power Score
Intrinsic 42
Deck 42

Desperate Tag — Power Evaluation

Final Score: 42 ± 8 · Confidence: Medium

  • Intrinsic: 42 · Deck: 42 · Meta: provisional
  • Primary role: Utility · Secondary: Extender

Why it scores here

Desperate Tag is a Continuous Trap that only acts when one of your face-up Attack Position monsters is destroyed in battle. It then negates that battle's damage and Special Summons one Level 4 or lower Warrior from hand, so it turns a lost battle into one extra body. It has no opponent interaction and no material value, and its narrow trigger caps the score. Its presence in 7 of 7 sampled decks confirms it is played, but that frequency is not treated as power.

Axis scores

Axis Score Evidence
Accessibility 40 It is a set backrow that needs a specific battle-destruction trigger to do anything, and it is a Trap, not a searchable card; the 7 sampled decks show it is run, but no searcher evidence exists (observed for the deck count, inferred for the trigger).
Combo & Conversion 35 The text converts one destroyed monster into one Level 4 or lower Warrior from hand, which is a single extra body with help from a battle loss (inferred, no combo evidence).
Resource Economy 55 It negates the battle damage and swaps a hand card for a board body, which is roughly even with no card draw or refuel (inferred from text).
Effect & Interaction 20 It only protects battle damage and gives the opponent nothing to answer, so it has no negation or removal value (verified from card text).
Material Utility 0 A Trap card provides no material, level or attribute, so it scores zero on this axis (verified from card type).
Resilience & Flexibility 50 As a Continuous Trap it stays on the field over several turns, but it is exposed to backrow removal and only works when a battle destroys your monster (inferred from text).
Deck-Building Efficiency 60 It is a single slot with no garnet or lock and an average of 1.43 copies across decks, but the Warrior and Level 4 restriction on its summon target narrows where it fits (observed from deck data, plus verified text).

Calculation

Weight profile: 0.7 Utility + 0.3 Extender. Intrinsic ≈ 42, Deck ≈ 42, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Turns a battle loss into a Level 4 or lower Warrior from hand, so the board is not lost outright
  • Negates battle damage from the battle that triggers it
  • Played in 7 of 7 sampled decks, mainly Battlin' Boxer and Heroic lines (observed)
  • Legal in all four formats with a single-copy slot and no garnet restriction

Weaknesses

  • Trigger needs your own face-up Attack Position monster destroyed in battle, which you cannot force
  • Summon target is limited to Warrior-type monsters of Level 4 or lower
  • No opponent interaction beyond the damage negation
  • No material value, so it adds nothing to Extra Deck summons

Counters / choke points

  • Backrow removal or destruction before the battle that would trigger it
  • Battles that destroy your monster only by effect do not trigger it
  • Opponent not attacking into your monsters, so the trigger never happens

Best use

Utility backrow that keeps a Warrior battle line going after a lost attack. Decks: Battlin' Boxer, Heroic.

Evidence & gaps

  • Verified: Continuous Trap; triggers on a face-up Attack Position monster being destroyed in battle; Negates battle damage to 0 and Special Summons one Level 4 or lower Warrior from hand at end of Damage Step; Legal in TCG, OCG, MasterDuel and DuelLinks; Run in 7 of 7 sampled decks, 1.43 average copies
  • Observed: Battlin' Boxer 3 decks, Heroic 2 decks, 4 distinct archetypes; Top partners Reinforcement of the Army and The Warrior Returning Alive, each in 5 of 7 decks
  • Inferred: The card is a single body-for-hand conversion, not a multi-card engine; The Warrior and Level restriction narrows its fit to Warrior lines
  • Data gaps: no combos supplied, so combo conversion is text-only inference no banlist token, assumed 3 copies (unlimited) no usage statistics (StatisticsCard), so archetype inclusion is inferred from the deck sample only the only guide mention is a Madolche guide whose snippet discusses Desperate Waltz, not this card, and none of its co_card_ids match passcode 34149830 no searcher or tutor evidence for the card











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